﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Utility.Enum
{
    /// <summary>
    /// 消息状态
    /// </summary>
    public enum MessageStateEnum
    {
        /// <summary>
        /// 正常
        /// </summary>
        [Description("正常")]
        Normal = 1,

        /// <summary>
        /// 即将超时
        /// </summary>
        [Description("即将超时")]
        SoonExpire = 2,

        /// <summary>
        /// 已过期
        /// </summary>
        [Description("已超时")]
        Expired = 3,
    }
}
